Tuesday, November 11, 2014

Gaming Round-Up: November 10, 2014

Portal 2 by AlexGarner


News: Game Industry Rallies Around First "Game Awards" which Airing in December

News: Shy people are better at making friends in online video games

Review: CoD: Advanced Warfare: "In This Future War, Soldiers Are Part Superhero"

ABC News offers a glimpse of What It's Like to Be a Video Game Athlete on College Scholarship. There are 35 students on the eSports team at Robert Morris University in Aurora, the first school to categorize playing video games as a varsity sport, even offering scholarship funds for the "athletes."

Action-Packed Video Games Really Do Help Us Learn Faster, Study Finds: A new scientific study shows that action-packed video games make us quicker and more efficient at learning certain tasks.

Adam Lacoste has been blogging his way through Fable, revealing there’s more going on in the game than the failure to meet Molyneux’s promises might have suggested.

Conan O’Brien trying and failing to cross a street in Call of Duty.

EuroGamer profiles Richard Bartle, the co-creator of MUD, the progenitor of the modern MMO: "Every MMO is a political statement. I should know: I designed them that way."

In the Future, Everyone Will Play Video Games, argues the Singularity Hub.

IT Life's David Wagner names 8 Classic Video Games Begging For Tablet Versions

Meet the world’s biggest indie video game museum exhibit. Unlike the Smithsonian Institute's "Art of Video Games," which featured a surprisingly pedestrian look at gaming's history as categorized by consoles, Experience Music Project's "Indie Game Revolution"  celebrates its weirdest small-team creations.

The Michigan Daily's Jacob Rich hits the nail on the head with his denouncement of How a lack of gaming knowledge ruined a great 'Gone Girl' scene.

On Gamasutra, Sergio Hidalgo has some words on the mental tax on developers making horror games, drawing from his personal experience.

Paul Tassi wonders if video games are becoming too focused on multiplayer modes, a sentiment that I whole-heartedly agree with, as a games enthusiast living on his own.

PBS’s Idea Channel tackles the issue of how to create responsible social criticism through media.

Robert Rath talks about a different type of war, the War on Terror, and how Shadows of Mordor is a mirror of that conflict. He says the game fails Tolkien’s world by eliminating the themes of idealism, suspicion of power and our better natures triumphing to instead mire itself in modern cynicism, realpolitik and victory coming from tactics and the willingness to do anything.

Sergio Hidalgo talks about the mental tax on developers making horror games.


No comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...